We’ve already seen MS up the standard XBLA game total to 400G. 10,000G will become the norm for a retail game and everyone will hit 100,000G that much faster. An all-too-easy fix would be to up the average Achievement value by the power of 10. Those new players might get scared away from collecting Achievements and Microsoft can’t have that. It’s great that your Gamerscore will transfer over to the Xbox One, but what if it’s your first Microsoft system? You hop on Live and see you’re at 0GS, surrounded by people with 50,000 points. When you can start earning points for every possible feature the Xbox One offers, who knows how exclusive a six digit score will be? That’s up to Microsoft, and how much it wants to favor returning users over new buyers.
It is possible to use console command 'clearach' to reset progress on the achievements however, this is not recommended. The list below outlines each achievement and their requirements for completion. It takes real dedication to break 100,000 Gamerscore. Thief Simulator has a total of 30 Steam Achievements with varying difficulty. The scarcity of Achievements is what makes a Gamerscore special. Sadly, it feels like the beginning of a tidal wave of non-game Achievements that will ruin the value of every Gamerscore out there.īeyond the hyper-commercial aspects of Achievement proliferation is the fact that all these new avenues for Achievements will inflate the already precarious virtual economy. The Day One award is meant as an immediate signal that Achievements have changed on Xbox One. As Microsoft kept nudging its Xbox division towards being as much a media hub as a gaming machine, Achievements reminded you the 360 still played video games. Gamers upped their scores by playing titles of varying degrees of quality. Instead of a cute addition, it felt like the start of a very unsettling trend.įirst off, Achievements to date had been restricted to games. Presumably you turn on your system on launch day and up your Gamerscore in a way no future owner can.
A special version of the system is a cute way of awarding early adopters, but on top of a specially branded controller, the console comes with an exclusive Day One Achievement. Thief Simulator - Update 4 19 Sep 19 3 additional achievements worth 867 Skid mark Steal the skid loader 145 / 552 279 26.2 Forking workflow Steal the forklift 142 / 552 285 25.7 Well equipped Steal 5 construction yellow boxes 134 / 552 302 24. What turned me? The announcement of the Day One edition of the Xbox One after Microsoft's E3 2013 press conference (opens in new tab).